Rotation
Opening rotation should be
RS | Obey -> Bio II -> Miasma -> Bio | Fester -> Thunder -> Miasma II | Contagion -> Ruin II | Swiftcast -> Shadowflare | Fester -> Ruin II | Rouse-> Ruin II | Spur -> Ruin II | Enkindle.
The Ruin II's are to get as many RS attacks off as possible.
You should always be in melee range unless there are mechanics that will kill you.
You should never use Miasma II unless you can contagion it.
Because you are in melee unless mechanics dictate, you should always right click the boss when you are using instant abilities (Bio, Ruin II, Swiftcast anything), as your autoattack grants more dps.
You should NEVER use off gcd abilities (Fester, Aetherflow, Rouse, Spur, Swiftcast) on the GCD. Always lead with either a bio or a Ruin II.
Thus, you will drain your mana pretty damn quickly, use Ruin I in your normal rotation to recover some mp. Typically if you have a bard that is also helping sing for the healers, you should have no problem with mana.
Without a bard, this rotation will OOM you in about 2 minutes, with good use of Aetherflow.
If a fight will require you to stay longer than that, and you have a bard, you should drop these abilities from your rotation, in this order.
Miasma II (~0.17% dps loss)
Ruin II (outside of RS) (~2% dps loss)
Ruin (~12% dps loss)
Ruin II (inside RS) (this should never occur).
Miasma II is a slight dps increase at most, and generally not worth it.
If you know going into a fight that it is long and you don't have a bard, do not use Ruin II except under RS.
panda Ninjas replied
625 weeks ago